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Stories from the Cove

Seventeen years later, I’m still here
I Joined Second Life to Become a Mermaid
I joined Second Life seventeen years ago because I wanted to become a mermaid, which is probably not the most serious reason anyone has ever entered a virtual world, but at the time it was completely serious to me.
Before that, I played The Sims a lot. I loved building houses, creating characters, dressing them, and inventing little lives for them, but I was always frustrated by how limited everything felt whenever I wanted to make something very specific. Mermaid Sims, for example, were mostly a modded fantasy with very little real play value, while the houses I wanted to build were often far more complicated than the game would allow.
There was another thing that bothered me too, though I did not really understand it at the time: it was lonely.
I could build an entire town, make everyone friends, marry them off, give them children, decorate their houses and arrange their lives exactly the way I wanted, but there were still no actual people behind those characters. They were mine, they did what I told them to do, and somehow that made the whole world feel a little empty.
So one day I Googled where I could be a mermaid online, and somehow I found Second Life.
I learned that I could create an avatar, find a mermaid tail, actually swim with it, explore underwater places and meet other people doing the same thing. That was enough to convince me, so I joined and immediately began what I considered a very important mission.
I was going to become a proper mermaid.
There was definitely a learning curve at the beginning. I had to figure out how to dress myself, customize my avatar, send an IM, teleport, use animations and generally understand what all the buttons were doing, but it was fun from the start because every new thing I learned opened up another possibility.
I hunted for the tail I liked, then the hair, then swimming animations because there was absolutely no point having a beautiful mermaid tail if I moved through the water terribly. Once I finally looked the way I imagined, I needed somewhere to actually be a mermaid.
That search led me to a medieval fantasy roleplay community, and for a while that became my world.
I spent my free time getting in and out of the water, changing between a mermaid and a human princess depending on what I felt like doing that day. I explored forests with my fairy friend, talked to strangers, wandered through castles, danced in ballrooms, and occasionally disappeared back into the water when I had had enough of being human.
I even rented a tiny house made out of shells.
I decorated it exactly the way I wanted and could literally swim out of my front door to talk to my mermaid neighbors. It sounds very funny now, but I loved it.
There was something unexpectedly comforting about that little digital world because suddenly it was not empty anymore. The person standing beside me was another real person somewhere in the world, with their own life and personality, and I could swim outside my shell house without knowing who I might meet or what might happen that evening.
The ocean was digital. The landscape was digital. My shell house was very definitely digital.
But the happiness I got from being there was real.
Eventually, I began wandering farther away from the ocean because I have always loved fashion history, and Second Life turned out to be perfect for that too.
I would choose an era, find the clothes, the correct hairstyle, the makeup and the shoes, put an entire look together and then search for somewhere that matched. One day I might be dressed for the 1920s, another day Victorian, and another I would be in seventeenth-century clothing wandering around a recreation of Versailles.
That was when I started to understand how enormous Second Life really was. Almost every oddly specific interest I had seemed to exist somewhere, usually because another person had loved that same thing enough to build it.
One of the places I visited often had posters and flyers advertising a modeling pageant. I kept seeing them, and eventually curiosity became a very simple thought: I want to do that.
There was only one problem.
I had no idea how to model.
So, I learned.
I enrolled in a modeling school and learned how to walk a runway, pose, style outfits, photograph my avatar and present a look properly. Somewhere along the way, without making any dramatic decision about it, I stopped being a mermaid because I had found something new that I wanted to chase.
I graduated, entered the pageant and won.
That pulled me deeper into the fashion side of Second Life, into shows, events, photography and styling, and it was through those fashion shows that I eventually met my partner.
We live far apart in real life, although we do meet in person when we can. In Second Life, though, the distance becomes much smaller because we can sit together, go somewhere, decorate a house, attend an event or simply hug.
Yes, it is a digital hug, but there is still a real person on the other side of it.
Over the years, Second Life also became somewhere I could go when real life had been difficult, busy or stressful. Sometimes I log in because I want to create something, but sometimes I do not want to accomplish anything at all.
I might walk around somewhere beautiful and listen to the music, go to a party, sit quietly by the water or stay home and spend an absurd amount of time experimenting with makeup on my avatar. There is something wonderfully relaxing about having a space where I can change the scenery, change my clothes, change my face, rearrange the furniture or simply wander around until my head feels a little quieter.
Eventually, I discovered another love too: landscaping.
The person who once struggled to decorate a tiny shell house learned how to shape entire environments. Now we have several homes for different times of the year, all fully customizable and fully decorate-able, and I can quite happily lose an entire day moving trees around, changing a garden, redecorating a room, choosing furniture or getting dressed for a party that night.
Second Life itself has changed enormously since the first day I joined. The avatars are more detailed now, the clothing is beautiful, the houses and furniture can be incredibly realistic, and the landscapes are sometimes so good that I forget for a moment that I am looking at something built inside a virtual world.
But after seventeen years, the thing that has kept me here is not really the graphics.
It is the freedom.
There has never been one correct way to be in Second Life, and nobody decides what your life inside it is supposed to become.
I joined because I wanted to be a mermaid. That led me to fantasy roleplay, which led me toward historical fashion, then modeling, photography, events, friendships and eventually my partner. Somewhere along the way, I also learned how to landscape and started creating places of my own.
I have come very far from that first little shell house, and yet I think that is exactly what I still love about Second Life. One small curiosity can lead you somewhere you never expected.
You might join because you want to build something, dress up, dance, listen to music, take photographs, make friends, explore fantasy worlds, visit historical places, go to parties or simply find somewhere beautiful to sit for a while.
And years later, you may look back and realize that the thing that brought you in was only the beginning.
Mine just happened to have a tail.

(Taken in Second Life, Edited in Photoshop)
Somewhere along the way, the virtual world stopped feeling virtual
The People Behind the Avatars
When people who have never used Second Life ask me about it, they often focus on the avatars first.
They ask what mine looks like, whether I change her often, whether everyone is pretending to be someone else or whether it feels strange talking to people when you cannot see their real faces, and I understand the curiosity because from the outside that is probably what you notice first. The clothes, the bodies, the fantasy characters, the impossible houses, the wings, the tails, the castles, the clubs.
But after spending enough time there, you stop seeing only the avatars.
You start seeing the people behind them.
That was probably one of the biggest surprises for me because at first I was there mostly to explore, dress up, build things, take photos and find places that matched whatever strange little interest I had that week. I loved the freedom of it, but what made me stay was realizing that every avatar I passed belonged to someone with a whole life outside the screen.
Someone might be sitting at a computer in another country after a long day at work, someone else might be logging in because they are lonely, while another person is there to make art, dance, listen to music, build something beautiful or simply spend an hour somewhere peaceful before going to bed.
And sometimes, completely by accident, you start talking.
That is usually how it begins.
Maybe you meet at an event, a fashion show, a party or somewhere you both happen to visit often, then someone says hello, makes a joke or comments on something the other person is wearing and suddenly you have been talking for an hour.
Then you see them again, and again, and eventually the conversation stops being about Second Life.
You talk about work, family, food, things that annoyed you that day, something funny your pet did, plans for the weekend or something you are worried about but do not quite know how to explain. Before long, you know what time they usually log in, what music they like, what makes them laugh and when something is wrong even though they insist they are fine.
At some point the avatar becomes almost irrelevant because you know the person.
Some of my friendships in Second Life have crossed countries, cultures and time zones that probably would have kept us complete strangers otherwise, yet in Second Life we can sit beside each other on a sofa, wander through a garden, dance at a party or stay up far too late talking about absolutely nothing.
There is something very strange and very lovely about that.
Some friendships remain entirely inside Second Life and I do not think that makes them less meaningful, while others slowly move beyond it as you start messaging outside the platform, video calling, sending each other things, travelling or eventually meeting in person.
I met my partner through Second Life.
We first knew each other through the fashion world, surrounded by runway shows, styling, events and all the wonderfully dramatic things that come with virtual fashion, then over time that became friendship and friendship became something more.
We live far apart in real life and meet in person when we can, but Second Life gives us something distance normally takes away, which is ordinary time together.
We can go home together, sit on the sofa, decorate a house, attend a concert, wander around somewhere beautiful or spend an evening doing nothing particularly interesting. Sometimes one of us logs in simply because the other is there and that alone is enough.
And yes, our avatars can hug.
It is easy to laugh at that until you have been away from someone you love for a long time, because the hug might be animated but the person receiving it is not.
That is the part I think people outside Second Life sometimes miss.
Virtual does not automatically mean fake.
The scenery may be made from pixels, but the conversation can still make you laugh. The music may be streaming through your computer, but you are listening to it with other people. The birthday party may take place inside a digital house, but somebody still remembered your birthday.
The friend sitting beside you might be represented by an avatar with perfect hair and shoes that would be physically impossible to walk in, but they can still notice when you have had a difficult day.
For me, Second Life gradually became a place filled with familiar names and familiar faces, where I could log in after a stressful day and know there were people I could talk to, or perhaps not talk to at all because sometimes companionship is simply sitting somewhere together while music plays.
There are people I have laughed with, created things with, argued with, celebrated with and grown alongside, people I would probably never have known existed if we had not both happened to create an account in the same virtual world.
And I think that may be one of the most beautiful things about Second Life.
You might arrive because of the places, the clothes, the music, the art, the building or, in my case, because you desperately wanted to become a mermaid, but eventually, if you stay long enough, you begin to understand that all those beautiful places are only the setting.
The people are what make them feel alive.



(Taken in Second Life, Edited in Photoshop)
Sometimes you don’t need somewhere exciting. You just need somewhere to be.
Why I Keep Coming Back
After seventeen years in Second Life, you would think I might have run out of things to do by now, but somehow I haven’t.
There are always new places opening, new clothes appearing, new events to attend and some new project I have convinced myself I absolutely need to start at midnight. I can spend hours decorating a house, changing an entire landscape because one tree suddenly bothers me, putting together an outfit for a party or adjusting my avatar’s makeup until the difference is probably visible only to me.
But strangely, those are not always the reasons I log in.
Some days I come to Second Life simply because I have had enough of the real one for a little while, not because something terrible has happened, but because it has been a long day with too many things to think about, too many decisions to make, too many messages, too much work, or my mind just refuses to become quiet when everything else finally does.
So I log in, change into something comfortable and wander around for a while.
Maybe I put on music and walk through a garden, sit beside the water or find somewhere with a beautiful sunset and stay there much longer than I intended. Sometimes I go to a party and spend an hour listening to music with people who are probably sitting at computers in completely different parts of the world, dancing, talking, making terrible jokes in local chat and admiring whatever ridiculous outfit somebody has arrived in that evening.
Other nights, I do absolutely nothing social at all.
I stay home, change the furniture around, play with new makeup on my avatar, try on clothes I forgot I owned or sit on the sofa while music plays in the background. My partner might be there doing something completely different and somehow just sharing the same little digital room is enough.
I think that is one of the things I have come to appreciate most about Second Life because it never really demands anything from me. There is no score I have to improve, no level I need to reach and no mission waiting impatiently for me to finish it, so I can make something if I feel creative, explore when I am curious, surround myself with people when I want company or disappear into a quiet corner when I do not.
That freedom is part of what eventually led me (and others) to places like Mindful Cove.
Mindful Cove was created around a very simple idea, that sometimes people just need somewhere they can slow down for a while. You can walk through the landscape without having anywhere particular to go, find a quiet place beside the water, listen to the sounds around you or attend one of the events held there.
Sometimes there is live music, sometimes people gather for a piano recital and simply sit together while the scenery and light slowly change around them.
Nobody needs to perform.
You can talk if you want to, or you can simply listen, and I think that is what I love about it.
There is something slightly funny about finding peace in a place made from pixels, but I stopped questioning that a long time ago because if walking beside digital water while listening to music makes my shoulders relax a little, does it really matter that the water is not physically there?
The feeling is real, the people are real and the moment certainly feels real.
Over the years, Second Life has become full of little rituals like that for me, familiar names appearing online, places where I already know exactly where I like to sit, events I look forward to, houses that somehow feel like home and landscapes connected to memories of people I met there.
Sometimes I log in planning to stay for twenty minutes and suddenly realize several hours have disappeared, sometimes I only stay long enough to say hello, and sometimes I do not even need to do very much at all.
I just like knowing that the place is there.
People often describe virtual worlds as somewhere you go to escape reality, but I do not really think of Second Life that way anymore. For me, it feels more like giving reality another room, somewhere I can create things that could never exist otherwise, spend time with people who live thousands of miles away, listen to music, dress outrageously, plant impossible gardens or simply sit quietly when the real world has been a little too loud.
Then eventually I log off and go back to everything else, usually feeling a little lighter than when I arrived.
Maybe that is why, after all these years, I still keep coming back.
Not because I need another life, but because sometimes it is nice to have a little more room inside this one.


(Landscaped and taken in Second Life, Edited in Photoshop)
